Virtual Car: Velocity and Acceleration

PBS Learning Media
Contributed By
PBS Learning Media
Resource Type
Classroom Material
Keywords
vectors velocity car acceleration speed Teacher's Domain graph time direction
Subjects
Science STEAM
Grade Levels
Grade 9 Grade 10 Grade 11 Grade 12
Related Resources

Virtual Car: Velocity and Acceleration

This interactive activity demonstrates how vectors are used to represent velocity (speed and direction) and acceleration. In the activity, vectors change in real-time as you "drive" a car on a flat plain; as you change speed and direction, vectors originating from the car respond to your actions. A graph depicting speed vs. time also responds to your actions, displaying both the speed and acceleration of the car.

Publisher
PBS Learning Media

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