Place Value Game 1: Flip it, Build It, Compare it!


California Common Core State Standards - Mathematics
- 1.NBT.B.3 Compare two two-digit numbers based on meanings of the tens and ones digits, recording the results of comparisons with the symbols >, =, and <.
- 1.NBT.B.2.b The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.
English Language Development Standards
- ELD.PI.1.1.Em Contribute to conversations and express ideas by asking and answering yes-no and wh- questions and responding using gestures, words, and simple phrases.
- ELD.PI.1.1.Ex Contribute to class, group, and partner discussions by listening attentively, following turn-taking rules, and asking and answering questions.
Place Value Game 1: Flip it, Build It, Compare it!
This interactive place value game engages emerging and expanding first graders in creating and comparing two-digit numbers using playing cards. Players flip two cards to form a number, then represent it with base ten blocks on their game mat. Next, they compare their numbers to determine which is greater, reinforcing key concepts from Common Core Math Standard 1.NBT.3. Designed for flexibility and reuse, the game incorporates Universal Design for Learning (UDL) principles, such as visual and hands-on tools like base ten blocks and manipulatives. English learners benefit from sentence frames like, “___ is greater than ___,” and visual prompts to enhance understanding and communication. Fun and educational, "Flip It" builds essential number sense skills in a collaborative, student-centered format.